Description
XR4ALL allowed us to open up the possibility to a wide range of audiences and target platforms to enable augmented reality video content. It contains two modules:
– A Unity plug-in to enable content creation via the game engine and query the match from our cloud platform
– We utilize AWS to create a Kubernetes environment that allows developers to create a project and allowing the Unity Cloud SDK to know which video is being watched on a television or screen, including the timestamp position of the video being looked at as well as the network latency offset.
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